The fantasy world of SpellForce is one filled with conflict, various factions and races, and in Soul Harvest you get to choose between Humans, Dwarves, and Dark Elves. This speeds up gameplay considerably as you no longer have to wait for some wood to make it all the way across the map. Zones of control now share a single resource pool and no longer need wagons to transport materials between them. The next major change comes with the RTS side of SpellForce, the parts where you need a base and army to defeat a large enemy force. Although that may sound more complex, in execution it’s a lot friendlier to use in combat. Instead of being limited to six slots you now have several configurable bars that are bound to the function-keys. One of the first major changes for the series is a streamlining of how you cast hero skills and other quick-casts. For fans of the series, both old and new, it’s a great little sequence to get back into the swing of things. You’re given control over a human outpost in which you have to build-up, start training some units, and then defeat a nearby Orc base. In addition to setting up the major themes and plot it also covers the basics of SpellForce, including unit control and base management. But, the dream serves as both a tutorial and introduction to the new storyline as you, the General, seek to learn what happened.Īs a standalone expansion the base game is not needed to play or even understand the story that has come before - which is highlighted by the engaging tutorial. As the story begins you enter a dream of the character you control, a disgraced General who has lost their memory after an incident in which their entire unit was wiped out. For my playthrough I choose Combat Arts, which is based around melee combat and Evocation for some elemental magic. This adds build flexibility and opens the door to replayability down the track. "Firing up SpellForce 3: Soul Harvest for the first time is like being reacquainted with an old friend as you’re treated to the first notes of an overall fantastic soundtrack."Īs an RPG SpellForce gives you decent control over your main avatar thanks to being able to choose two core ability trees out of a total of nine. That is, before diving into ability and skill trees of course. When it comes to SpellForce, it’s the campaign that always stands out and Soul Harvest continues the trend of deep character creation tools where you can swap out different heads, bodies, hair and so forth like those kids from Weird Science. The campaign is playable in both single player or co-operative, with skirmish modes available against AI and other players. Create your own maps with the powerful modding tools.Firing up SpellForce 3: Soul Harvest for the first time is like being reacquainted with an old friend as you’re treated to the first notes of an overall fantastic soundtrack.Play new game modes for a special challenge.A modern multiplayer lobby will allow easier matchmaking and ranked play.Each faction has two unique heroes that compliment individual play styles.Epic fantasy soundtrack and bleeding edge top down graphics.Play 5 distinct factions: Humans, Orcs, Elves, Dwarves and Dark Elves.Use flying units for even more advance tactics.Use unique mechanics of your army units to win epic battles.Lead your army to victory in a reworked sector-based RTS system. Build distinct heroes through various options and combinations on a skilltree.Story mode featuring a dark and enthralling story with a playtime of around 20 hours.Standalone addon to the RTS/RPG mix SpellForce 3.Gather your allies and prevent a catastrophe! However, things aren’t as peaceful as they seem – when the Queen calls you, a disgraced General, back to your homeland, you’re plunged in a war on many fronts: While a hatemonger threatens to tear apart the Dwarven realm, an enigmatic cult of Dark Elves harvests the souls of people for reasons unknown. Three years after the Purity Wars, Nortander is on the cusp of a new era.
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